Vectors in two and three dimensions
A vector is a quantity with both magnitude and direction. It can describe a displacement, velocity, acceleration or force. A scalar has magnitude but no direction, such as distance, speed, time, mass or temperature.
For example,
represents a movement of units in the positive direction and units in the negative direction. It describes a change, not a fixed point.
This lesson develops the notation and geometric meaning needed for all later vector work.
Prerequisites
Section titled “Prerequisites”You should be able to:
- read coordinates in all four quadrants;
- subtract negative numbers;
- use the , and axes;
- distinguish distance from displacement.
Review coordinate geometry or GCSE vectors if these ideas are uncertain.
Scalars and vectors
Section titled “Scalars and vectors”Direction is part of a vector’s identity. A speed of is a scalar, but a velocity of due east is a vector. Changing only the direction changes the velocity even when the speed stays constant.
| Quantity | Scalar or vector? | Reason |
|---|---|---|
| km travelled | Scalar | Distance has no direction |
| km north | Vector | Displacement includes direction |
| Scalar | Temperature has no direction | |
| N vertically downwards | Vector | Force includes direction |
| towards the origin | Vector | Acceleration includes direction |
Suppose a walker travels km east and then km west. The total distance is km, but the overall displacement is the zero vector because the walker finishes where they started.
Self-check 1
Section titled “Self-check 1”Classify each quantity as scalar or vector.
- A mass of kg.
- A wind velocity of south-west.
- A journey time of minutes.
- An acceleration of downwards.
Answer
Mass and time are scalars. Wind velocity and acceleration are vectors because their directions are specified.
Vector notation
Section titled “Vector notation”A vector can be represented by an arrow. The arrow’s length represents its magnitude and its arrowhead gives its direction.
Common notation includes
- is a named vector. Printed vectors are usually bold.
- is the vector from to . The order of the letters gives the direction.
- A column vector gives the change in each coordinate.
In handwriting, bold type is impractical, so a vector may be written as an underlined letter, such as . Use one convention consistently.
Worked example 1: interpret a column vector
Section titled “Worked example 1: interpret a column vector”Describe the movement represented by
The first component is the horizontal change. Since it is negative, the movement is units left.
The second component is the vertical change. Since it is positive, the movement is units up.
Therefore represents units left and units up.
It does not by itself specify where the movement begins.
Free vectors and equal vectors
Section titled “Free vectors and equal vectors”A vector records a movement, not a location. An arrow may be translated parallel to itself without changing the vector. Such a vector is called a free vector.
Two vectors are equal precisely when they have the same magnitude and the same direction. Their starting points may differ. In component form,
So every arrow representing units right and units down is the vector
regardless of where the arrow is drawn.
Worked example 2: use equality of vectors
Section titled “Worked example 2: use equality of vectors”Given
find and .
Equal vectors have equal corresponding components, so
Solving gives
Hence
The vector equation is simply two scalar equations written together.
Components in two dimensions
Section titled “Components in two dimensions”In two dimensions,
has horizontal component and vertical component .
The standard unit vectors are
They point one unit along the positive and axes respectively. Therefore
This is called unit vector notation or , notation.
Worked example 3: convert between notations
Section titled “Worked example 3: convert between notations”Write as a column vector, and write
in unit vector notation.
The coefficient of is the horizontal component and the coefficient of is the vertical component. Thus
Conversely,
The minus sign belongs to the component. Writing would reverse the vertical movement.
Components in three dimensions
Section titled “Components in three dimensions”Three dimensional vectors need one further component:
where
The direction is the positive direction. The order is always , then , then .
Worked example 4: interpret a 3D vector
Section titled “Worked example 4: interpret a 3D vector”Write
as a column vector and state its components.
An omitted numerical coefficient is , so . Therefore
Its , and components are , and respectively.
Self-check 2
Section titled “Self-check 2”- Write as a column vector.
- Write in , , notation.
- If , find and .
Answer
- .
- . The zero term may be omitted.
- and , so and .
The zero vector and opposite vectors
Section titled “The zero vector and opposite vectors”The zero vector has every component equal to zero:
It represents no change in position. Its magnitude is zero, so it has no defined direction.
The vector opposite to is . Every component changes sign. For example,
The two vectors have the same magnitude but opposite directions.
Worked example 5: reverse a journey
Section titled “Worked example 5: reverse a journey”Suppose
Find .
Reversing the journey negates the vector:
Notice that all three signs change.
Finding a vector between two points
Section titled “Finding a vector between two points”For points and ,
In words, calculate finish minus start in each coordinate.
In three dimensions, if and , then
This works because each component measures the change needed to get from to .
Worked example 6: displacement in two dimensions
Section titled “Worked example 6: displacement in two dimensions”Let and . Find and .
For to , subtract the coordinates of from those of :
The result makes geometric sense: move units right and units down.
For the reverse journey,
The final equality provides a useful check.
Worked example 7: displacement in three dimensions
Section titled “Worked example 7: displacement in three dimensions”Let and . Find in column form and unit vector notation.
Use finish minus start:
Therefore
The middle calculation is , not . Brackets reduce sign errors.
Worked example 8: find an unknown coordinate
Section titled “Worked example 8: find an unknown coordinate”Points and satisfy
Find .
From the coordinates,
Compare the second components:
Hence , so
Checking: the change in the coordinate is , as required.
Common misconceptions
Section titled “Common misconceptions”A vector is not just its magnitude
Section titled “A vector is not just its magnitude”The vectors and do not point in the same direction. Having the same component values in a different order does not make vectors equal.
Negative components do not mean negative length
Section titled “Negative components do not mean negative length”In , the negative sign means movement in the negative direction. A magnitude is never negative.
Points and vectors are different objects
Section titled “Points and vectors are different objects”The point is a location. The vector is a movement. They use related numbers, but brackets and context communicate different meanings.
The zero vector has no direction
Section titled “The zero vector has no direction”It is tempting to say that points nowhere. More precisely, its direction is undefined because an arrow of zero length has no orientation.
Mixed self-check
Section titled “Mixed self-check”Try these without looking back.
- Explain why two arrows at different locations can represent the same vector.
- Write as a column vector and find .
- Points and are given. Find and .
- Points and satisfy . Find .
- A particle moves from to and returns to . State its overall displacement vector.
Answers
-
A vector is determined by magnitude and direction, not its starting position. Translating an arrow parallel to itself does not change the vector.
-
Comparing the first component gives , so .
-
The particle finishes where it started, so its overall displacement is .
Key facts
Section titled “Key facts”Equal vectors have equal corresponding components. The zero vector has all components zero, and a vector can be moved parallel to itself without changing its value.
Where this leads
Section titled “Where this leads”You can now interpret vectors in two and three dimensions, move between column and unit vector notation, and find a displacement from coordinates.
Next, learn how to combine and scale vectors in vector arithmetic, then calculate length and orientation in vector magnitude and direction. Position vectors use these ideas to solve geometric problems involving points, distances and division of line segments.