Vector modelling: displacement, velocity and forces
Vector modelling turns a situation with several directions into one component calculation. The central principle is:
The arithmetic is usually straightforward. The difficult work is deciding what each vector means, choosing positive directions, keeping units consistent and interpreting the answer in context.
Prerequisites
Section titled “Prerequisites”You should be able to:
- add vectors and multiply them by scalars;
- find a vector’s magnitude and direction;
- form a displacement using end minus start;
- use position vectors in two and three dimensions;
- distinguish vectors from scalars.
Review vector arithmetic, magnitude and direction and position vectors if necessary.
A reliable modelling routine
Section titled “A reliable modelling routine”For almost every vector model, use the following sequence.
- Define axes and state their positive directions.
- Translate every directed quantity into components.
- Convert all quantities to compatible units.
- Combine vectors according to the situation.
- Find a magnitude or direction only if it answers the question.
- Interpret the result, including its units and any modelling assumptions.
For horizontal maps, a common convention is
Then means units east and units south.
Displacement models
Section titled “Displacement models”Displacement records overall change in position. If a journey consists of displacements , its resultant displacement is
Distance travelled is different:
In general, . The left side is the straight line displacement from start to finish. The right side is the total length travelled.
Worked example 1: a two stage walk
Section titled “Worked example 1: a two stage walk”East is the positive direction and north is the positive direction. A walker travels km east and then km north. Find the resultant displacement and the distance travelled.
The two displacements are
Hence
Its magnitude is
If is measured north of east, then
The resultant displacement is .
The distance travelled is
Worked example 2: returning to a known point
Section titled “Worked example 2: returning to a known point”A survey drone makes three displacements:
Find the displacement needed to return to its starting point.
For a closed journey, the total displacement is the zero vector:
Therefore
A useful check is
Constant velocity models
Section titled “Constant velocity models”Velocity is the rate of change of position and includes direction. For constant velocity over time ,
If an object starts with position vector , then after time its position vector is
This is the vector form of position equals initial position plus displacement.
The dimensions provide a check:
Worked example 3: position after a given time
Section titled “Worked example 3: position after a given time”Relative to a harbour, a boat starts at
and travels with constant velocity
Find its position after minutes and its speed.
First convert the time:
Its displacement is
Therefore
Speed is the magnitude of velocity:
The negative velocity component means motion south. It does not make the speed negative.
Worked example 4: when does an object reach a line?
Section titled “Worked example 4: when does an object reach a line?”A particle has position
where position is measured in metres and time in seconds. When does it cross the line , and where does this happen?
The component is
Set this equal to :
At ,
The particle crosses the line after at .
Combining velocities
Section titled “Combining velocities”When one motion occurs within another moving system, velocities add. If a person walks with velocity relative to a train, and the train has velocity relative to the ground, then
The subscripts make the reference frame explicit. Reading as “person relative to train” helps prevent reversed subtraction.
Worked example 5: aircraft and wind
Section titled “Worked example 5: aircraft and wind”An aircraft’s velocity relative to the air is km h. The wind velocity is km h, relative to the ground. Find the aircraft’s ground velocity, ground speed and bearing.
Add the velocities:
Thus the ground speed is
The east and north components are equal and positive, so the direction is north east. Bearings are measured clockwise from north, giving a bearing of .
Worked example 6: choosing a heading to cancel drift
Section titled “Worked example 6: choosing a heading to cancel drift”A river flows east at . A boat moves at relative to the water. It must travel due north relative to the bank. Find the boat’s required velocity relative to the water and its resulting speed relative to the bank.
Take east and north as positive component directions. Let the boat’s velocity relative to the water be
The water’s velocity relative to the bank is
For the resultant to be due north, its east component must be zero:
The boat’s speed relative to the water is , so
Since the boat must head north, :
Therefore
Its velocity relative to the bank is
so its speed relative to the bank is .
The boat points partly west even though its actual path is north. Heading and track are not the same when there is wind or current.
Relative velocity
Section titled “Relative velocity”To describe how appears to move to an observer travelling with , subtract ‘s velocity:
This is the velocity version of end minus start. If , the objects have no relative motion, even if both are moving relative to the ground.
Worked example 7: relative motion of two vehicles
Section titled “Worked example 7: relative motion of two vehicles”Vehicle has velocity
and vehicle has velocity
Find the velocity and speed of relative to .
The relative speed is
Notice that . Reversing the observer reverses the relative velocity, but not the relative speed.
Resultant forces
Section titled “Resultant forces”Forces are vectors. If several forces act on a particle, their resultant is
If , the forces are balanced. This means zero acceleration, not necessarily zero velocity.
Worked example 8: resultant of three forces
Section titled “Worked example 8: resultant of three forces”Three coplanar forces act on a particle:
Their resultant is
Its magnitude is
It acts at an angle
south of east.
Worked example 9: finding an equilibrant
Section titled “Worked example 9: finding an equilibrant”Two forces N and N act on a particle. Find the single additional force that would produce equilibrium.
For equilibrium,
The existing resultant is
Therefore
This force is called the equilibrant. It has the same magnitude as the existing resultant but the opposite direction.
For force diagrams, resolving angled forces and applying Newton’s laws, continue to forces and free body diagrams and resolving forces.
Modelling assumptions and limitations
Section titled “Modelling assumptions and limitations”A vector calculation may be exact for the model while only approximating reality. Common assumptions include:
- velocity is constant over the stated time interval;
- wind or current is uniform and constant;
- the map is treated as a flat plane;
- an object is represented by a particle, so its size and rotation are ignored;
- listed forces are the only significant forces;
- measurements and initial positions are exact.
An assumption matters because it justifies an equation. For example, requires constant velocity. If velocity changes, multiplying one instantaneous velocity by the whole time does not generally give displacement.
Worked example 10: evaluating a model
Section titled “Worked example 10: evaluating a model”A cyclist’s displacement over seconds is predicted using a constant measured velocity
The model gives
State two reasons why the actual displacement might differ.
Possible answers include:
- The cyclist may accelerate, brake or turn, so velocity is not constant.
- The measured velocity may contain error.
- Wind, gradient or traffic may alter the motion.
Saying only “the model is unrealistic” is too vague. Identify an assumption and explain how reality may violate it.
Common misconceptions
Section titled “Common misconceptions”Adding speeds instead of velocities
Section titled “Adding speeds instead of velocities”Speeds have no direction. Two velocities of magnitude need not combine to give speed . For example,
Confusing position and displacement
Section titled “Confusing position and displacement”If is not zero, then is displacement, not final position. Use
Mixing time units
Section titled “Mixing time units”A velocity in km h must be multiplied by time in hours. Convert minutes or seconds before multiplying.
Taking a magnitude too early
Section titled “Taking a magnitude too early”In general,
Add components first, then find the resultant magnitude.
Using without checking the quadrant
Section titled “Using tan−1(y/x)\tan^{-1}(y/x)tan−1(y/x) without checking the quadrant”The ratio does not uniquely identify a direction. Inspect the signs of both components, sketch the vector, then state the angle clearly as a bearing or relative to an axis.
Self check
Section titled “Self check”-
A walker travels with displacements km and km. Find the resultant displacement and its magnitude.
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A particle starts at m and moves with constant velocity m s. Find its position after seconds.
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A plane has air velocity km h and the wind velocity is km h. Find its ground velocity and ground speed.
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Objects and have velocities and m s. Find the velocity of relative to .
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Forces N and N act on a particle. Find the equilibrant.
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Explain why the equation may fail for a car travelling through a town.
Answers
Section titled “Answers”-
The resultant is
with magnitude .
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The ground velocity is
Its speed is , approximately .
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The existing resultant is N, so the equilibrant is .
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The car’s velocity changes when it accelerates, brakes or turns. A single constant velocity therefore may not represent the whole time interval.
Exam checklist
Section titled “Exam checklist”Before finishing a vector modelling problem, ask:
- Have I defined the component directions?
- Are all units compatible?
- Did I add vectors before taking the magnitude?
- Have I distinguished position, displacement, distance, velocity and speed?
- Does my angle lie in the correct quadrant?
- Have I answered with a quantity, units and contextual meaning?
- If asked to assess the model, have I linked a limitation to an assumption?
Next steps
Section titled “Next steps”Continue to two dimensional motion for vector kinematics with changing velocity, and resolving forces for forces given by angles rather than components. To strengthen the wider modelling process, study mathematical modelling and interpreting context.